Tuesday, June 14, 2011

Head Sculpt Nº 2




Today I worked some more on the head sculpt that I started yesterday. I stopped yesterday after drawing the horzontal and vertical lines on the face. Today I started by making the eye sockets. I used a wooden tool to do this because my fingers are too big. I also added a triangle of clay for the nose. The basic nose has six planes. three on the top and three on the bottom.






From the side view, the nose may look too big because the lips and chin have not been added yet.






The other side.






This is a three-quarter view.






The other side in three-quarter view.






The next thing I add is the upper lip, placed right underneath the nose.






The side view of the upper lip.






The other side view of the upper lip.






Then the philtrum is made in the upper lip with a small wooden tool, under the nose, and the two planes of the upper lip are shaped on either side of the philtrum. Then the upper lips are indicated by pushing up from below.






Profile view of the upper lip.






The other profile view of the upper lip. It looks funny because there is no lower lip, or chin.






A piece of clay is added for the lower lip.






Profile of lower lip.






The other profile of the upper lip.






A ball of clay is added beneath the lower lip, for the chin.






It is best to work from the profile to get the line of the chin just right.






The other profile of the chin. Keep moving the head around and work from all angles.






Next, a couple of teardrop shapes are placed in the eye sockets. The small end of the teardrop goes towards the nose. These pieces of clay are formed up over the brow, forming the brow line.






Balls of clay are added to the eye sockets for the eyes.






A wooden tool is used to press into the corners of the eyes, forming the eyeballs. The excess clay is used to make the eyelids.






Two triangles of clay are added for the cheeks.






The cheeks are blended in.






Keep working from all angles.






Check the profiles often.






Also look at the head from the three-quarters view.






Work over the whole head. Do not spend too much time on any one part.






The ears are placed about halfway on the side of the head. They tilt back at about a 15 degree angle. They are located between the brow and the bottom of the nose. See the drawn lines.






Try to get the ears placed the same on both sides of the head.






Check for symmetry often, from all views. Turn the head frequently when working.






One ear placed on the side of the head.






The other ear placed.






Also check the top view, to make sure the ears are placed properly. In this photo, it is quite obvious that one ear is further back than the other ear. Move the ears and place them properly before working on any details of the ears.



That is pretty much all there is to rough modeling a head. The rest of the process is to keep working over the whole head, working on details. This head is quite obviously in need of some symmetry work. That should be done before working on any details.

I will not be stopping and taking any more step-by-step photos for the next head. I will just show the finished head sketches. The important thing is experiment, and feel free to change things.




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